텍스처 저장 및 , 알파 텍스처 만들기


 




    void SaveTextureToFile(Texture2D texture, string filename)
    {
        byte[] bytes;
        bytes = texture.EncodeToPNG();
        System.IO.FileStream fileSave;
        savepath = Application.dataPath + "/Noise/" + filename;
        fileSave = new FileStream(Application.dataPath + "/Noise/" + filename, FileMode.Create);
        System.IO.BinaryWriter binary;
        binary = new BinaryWriter(fileSave);
        binary.Write(bytes);
        fileSave.Close();
    }

    public Texture2D alpha_texture;
    void SaveTextureAlphaToFile(Texture2D texture, string filename)
    {
        if (alpha_texture == null)
        {
            alpha_texture = new Texture2D(resolution, resolution, TextureFormat.RGBA32, false);
            alpha_texture.name = "Procedural Texture";
            alpha_texture.wrapMode = TextureWrapMode.Repeat;
            alpha_texture.filterMode = FilterMode.Bilinear;
            alpha_texture.anisoLevel = 1;
        }

        Color pixA;
        for (int i = 0; i < texture.width; i++)
        {
            for (int j = 0; j < texture.height; j++)
            {
                pixA = Color.black;
                Color curcol = texture.GetPixel(i, j);
                pixA.a = (curcol.r + curcol.g + curcol.b) / 3f;

                alpha_texture.SetPixel(i, j, pixA);
            }
        }

        alpha_texture.Apply();

        byte[] bytes;
        bytes = alpha_texture.EncodeToPNG();
        System.IO.FileStream fileSave;
        savepath = Application.dataPath + "/Noise/" + filename;
        fileSave = new FileStream(Application.dataPath + "/Noise/" + filename, FileMode.Create);
        System.IO.BinaryWriter binary;
        binary = new BinaryWriter(fileSave);
        binary.Write(bytes);
        fileSave.Close();
    }

'DailyUnity' 카테고리의 다른 글

Sprite Batches , Atlas, AssetBundle 비교  (2) 2020.05.08
UGUI - Button - Transition Animation ( Auto Generate Animation )  (0) 2018.07.19
Texture Blend  (0) 2018.07.03
Custom Noise Texture  (0) 2018.07.03

+ Recent posts